3D World Magazine #229 (Showcase Feature) -
https://issuu.com/futurepublishing/docs/tdw229.issuu
80.lv Breakdowns -
https://80.lv/articles/environment-breakdown-ocean-as-the-key-asset/
https://80.lv/articles/kowloon-beauty-of-the-back-alley/
Sizzle Reel @ Unreal Engine -
https://www.youtube.com/watch?v=kVPYGiV-gJk
https://www.youtube.com/watch?v=LGjVC8wRBgM
Responsible for building next-gen game assets as part of Dekogon Studios
Environment artist within the 3DDMP department, my responsibilities include:
- Layout, modeling and sculpting of large scale environments
- Creation of individual assets and textures
- Photogrammetry scanning and cleanup