Tomer Meltser
Tomer Meltser
Environment Artist @ MPC Vancouver
Vancouver, Canada

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Skills

Digital SculptingHard Surface ModelingLow-poly ModelingTexturingShadersEnvironment ModelingLightingLook Development

Software proficiency

Unreal Engine
Unreal Engine
Unity
Unity
Maya
Maya
Photoshop
Photoshop
ZBrush
ZBrush
Substance Painter
Substance Painter
Substance Designer
Substance Designer
Marmoset Toolbag
Marmoset Toolbag
World Machine
World Machine
SpeedTree
SpeedTree
DDO
DDO
NDO
NDO
LightWave 3D
LightWave 3D
MightyBake
MightyBake
Marvelous Designer
Marvelous Designer
Mari
Mari
V-Ray
V-Ray
Nuke
Nuke

Reel

Productions

  • 01 368285
    • Movie
      Skyscraper
    • Year
      2018
    • Role
      Environment Artist
    • Company
      MPC

Experience

  • 3D Environment Artist at MPC
    Vancouver, Canada
    February 2018 - Present

    Environment artist within the 3DDMP department, my responsibilities include:

    - Layout, modeling and sculpting of large scale environments

    - Creation of individual assets and textures

    - Photogrammetry scanning and cleanup

  • Freelance Prop Artist at Dekogon
    Canada
    August 2017 - Present

    Responsible for building next-gen game assets as part of Dekogon Studios